mam mensi problem pri hre pexeso..ked najdem rovanke karticky tam mi zacne nova hra..neviete kde je problem?myslim ze je to v tom zvyraznemom ale nie som si isty
private: System::Void timer2_Tick(System::Object^ sender, System::EventArgs^ e) {
if (k[1]==otv1){ pictureBox1->Visible=false;}
if (k[2]==otv1){ pictureBox2->Visible=false;}
if (k[3]==otv1){ pictureBox3->Visible=false;}
if (k[4]==otv1){ pictureBox4->Visible=false;}
if (k[5]==otv1){ pictureBox5->Visible=false;}
if (k[6]==otv1){ pictureBox6->Visible=false;}
if (k[7]==otv1){ pictureBox7->Visible=false;}
if (k[8]==otv1){ pictureBox8->Visible=false;}
if (k[9]==otv1){ pictureBox9->Visible=false;}
if (k[10]==otv1){ pictureBox10->Visible=false;}
if (k[11]==otv1){ pictureBox11->Visible=false;}
if (k[12]==otv1){ pictureBox12->Visible=false;}
if (k[13]==otv1){ pictureBox13->Visible=false;}
if (k[14]==otv1){ pictureBox14->Visible=false;}
if (k[15]==otv1){ pictureBox15->Visible=false;}
if (k[16]==otv1){ pictureBox16->Visible=false;}
if (k[17]==otv1){ pictureBox17->Visible=false;}
if (k[18]==otv1){ pictureBox18->Visible=false;}
otvorene=0;
timer2->Enabled=false;
if (hrac=1){++skore1;} else {++skore2;}
if (skore1+skore2)mod ( 4 =0 )
{pictureBox1->Visible=true;}
{pictureBox2->Visible=true;}
{pictureBox3->Visible=true;}
{pictureBox4->Visible=true;}
{pictureBox5->Visible=true;}
{pictureBox6->Visible=true;}
{pictureBox7->Visible=true;}
{pictureBox8->Visible=true;}
{pictureBox9->Visible=true;}
{pictureBox10->Visible=true;}
{pictureBox11->Visible=true;}
{pictureBox12->Visible=true;}
{pictureBox13->Visible=true;}
{pictureBox14->Visible=true;}
{pictureBox15->Visible=true;}
{pictureBox16->Visible=true;}
{pictureBox17->Visible=true;}
{pictureBox18->Visible=true;}
//zobrazenie karticiek
pictureBox1->Load("pozadia/0.bmp");
pictureBox2->Load("pozadia/0.bmp");
pictureBox3->Load("pozadia/0.bmp");
pictureBox4->Load("pozadia/0.bmp");
pictureBox5->Load("pozadia/0.bmp");
pictureBox6->Load("pozadia/0.bmp");
pictureBox7->Load("pozadia/0.bmp");
pictureBox8->Load("pozadia/0.bmp");
pictureBox9->Load("pozadia/0.bmp");
pictureBox10->Load("pozadia/0.bmp");
pictureBox11->Load("pozadia/0.bmp");
pictureBox12->Load("pozadia/0.bmp");
pictureBox13->Load("pozadia/0.bmp");
pictureBox14->Load("pozadia/0.bmp");
pictureBox15->Load("pozadia/0.bmp");
pictureBox16->Load("pozadia/0.bmp");
pictureBox17->Load("pozadia/0.bmp");
pictureBox18->Load("pozadia/0.bmp");
// zamiesanie karticiek
k[1]=1;k[2]=1;
k[3]=2;k[4]=2;
k[5]=3;k[6]=3;
k[7]=4;k[8]=4;
k[9]=5;k[10]=5;
k[11]=6;k[12]=6;
k[13]=7;k[14]=7;
k[15]=8;k[16]=8;
k[17]=9;k[18]=9;
for (i=1;i<100;i++)
{
// nahodne cislo
a = rand()%18+1;
b = rand()%18+1;
// vymena hodnot
pom = k[a];
k[a]= k[b];
k[b]= pom;
};
}//timer2
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